How Model Mars Works
Middle and high school students choose a role to pursue as part of a team based in a 100-person settlement on Mars. They design their habitat, establish governance, and build a community within their settlement, then engage with other settlers through a series of iterative and discrete STEAM related activities. Face-to-face, online, hands-on and virtual and immersive environments are used.
Activities are designed to provide the mindsets, skills, tools and knowledge vital to imagining, creating, sustaining and enhancing their local Mars community, as well as other communities on Mars. Technical teams could include: habitat design, human factors and well-being, governance and community, economic development, inter-planetary travel. This learning will be linked to real-world application and help participants identify and build their desired futures on Earth.
Settlements on Mars work closely with real world Earth-based partners: schools, clubs, professional associations, space agencies and start-ups, development and sustainability organizations, STEAM and innovation educators, mentors, and experts who can provide advice and offer guidance and support to participants.
The Model Mars platform provides gamified learning through an experience that incorporates – rather than competes with – existing partner activities. The platform features a rich resources database, access to wide-ranging expertise, and the technical infrastructure for collaboration and showcasing individual and collaborative work. In contrast to “touchpoint” initiatives, Model Mars offers a coherent learning experience that is modular in nature, allowing for tailoring in breadth and depth, and expansion over time.